Think of this class like Priest: You have high burst potential, but that doesn't mean you can go in face-first like a traditional Burst. This class plays similarly to Mage except you trade damage and health for a CC and chip-oriented kit, and that something can be detrimental to even fatal for the already-frail survivability of Bursts. At best, even a well-timed AB1 into AB2 will only result in 20 neutral damage right after, capping your best instant "burst" at 35 damage. The base-damage is actually the lowest out of every Burst, and it is noticeable. ![]() ![]() Although having high damage potential, snowman does struggle to be a viable class without relying on a set up for the only means of burst damage, due to the low base damage. It should also be noted that Snowman does not have any means of melee combat other than AB1, which does a minuscule amount of damage. With this, it makes landing consecutive hits or landing combos significantly easy for snowman, considering that snowman can also freeze enemies for a long time and has a powerful CRT skill that does high neutral damage. Snowman is the only class in the game that can apply Snowy, a powerful status effect that slows your enemies to a crawl. Summary: Great burst damage and CC, decent anti-rushdown, but lowest base damage in-class. In Rework Rumble 5, Snowman also wears a top hat and does not wield any snowballs. Snowman wields two snowballs and its snow manipulation as its weapon. Snowman's appearance mainly features a vest on the upper body, along with striped gloves on both hand and larger leggings.
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